[MUD-Dev] Better Combat
Yannick Jean
yannick.jean at cgi.com
Mon Aug 23 22:35:50 CEST 2004
Quoting Michael Hartman:
> CoH is a perfect example of this. It is the quietest most dead
> feeling MMORPG I've ever played.
....
> The end result is that CoH feels like Diablo 2 to me. It plays
> like a single player game with some multiplayer co-op options.
To you, CoH may well feel lonely and superficial but to the 15-30
mins. guys, and yes they are many of us out there (hell, most devs
probably fits in this category as well), CoH is indeed a step in the
right direction.
> But to return to the general rather than the specific, players
> should never be trusted by developers as an absolute source of
> accurate feedback. Players will frequently ask for things that
> will actually make for a worse game. That is why players play and
> developers develop.
On that I absolutely agree.
Take care,
- Yannick Jean
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