[MUD-Dev] Better Combat

Yannick Jean yannick.jean at cgi.com
Mon Aug 23 22:35:50 CEST 2004


Quoting Michael Hartman:

> CoH is a perfect example of this. It is the quietest most dead
> feeling MMORPG I've ever played.

....

> The end result is that CoH feels like Diablo 2 to me. It plays
> like a single player game with some multiplayer co-op options.

To you, CoH may well feel lonely and superficial but to the 15-30
mins.  guys, and yes they are many of us out there (hell, most devs
probably fits in this category as well), CoH is indeed a step in the
right direction.

> But to return to the general rather than the specific, players
> should never be trusted by developers as an absolute source of
> accurate feedback. Players will frequently ask for things that
> will actually make for a worse game. That is why players play and
> developers develop.

On that I absolutely agree.

Take care,

- Yannick Jean
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list