[MUD-Dev] Character Restraint & Capture (bounty hunting)
szii at sziisoft.com
szii at sziisoft.com
Tue Mar 2 10:53:20 CET 2004
From: Byron Ellacott
> To maintain a roleplay view of the situation, perhaps the judge
> NPC should ask, 'Who caused your death?' In the first case,
> obviously character V caused his own death by attacking a powerful
> foe. In the second case, character K caused V's death by
> attacking him, though he did not deliver the death blow himself.
> In the third case, it could be argued that K caused V's death, but
> it could not be proven to be deliberate, at least, not trivially,
> not by an NPC.
> In the final case, only one of the perpetrators would have fired
> the deadly arrow, but all would have been responsible for V's
> death. Can V place three bounties?
I would say: yes. In fact, in the bounty text put in the reason for
the bounty. All bounties must be approved by an admin. "j00
sux0rs!" is not a valid reason, IMO. This could also be used to
enforce the RP aspect, and a volunteer admin (in training perhaps)
could rewrite the bounty into world-specific terms (or another
in-game language?)
-Mike
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