[MUD-Dev] Playing catch-up with levels
Amanda Walker
amanda at alfar.com
Tue May 4 09:25:25 CEST 2004
On May 2, 2004, at 3:17 AM, Threshold RPG wrote:
> On 26 Apr 2004, at 10:59, Amanda Walker wrote:
>> DAoC and SWG have approximations to this, with multiply-flavored
>> XP that improve different sets of skills.
> Huh? DAoC has NOTHING like this.
DAoC has an approximation to it: different types of activity involve
different types of xp. Now, it still advance-only, so it doesn't
have the "skills degrade" aspect, but no amount of combat is going
to improve your tailoring ;-).
Amanda Walker
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list