[MUD-Dev] believable NPCs (was Natural Language Generation)
Douglas Goodall
dgoodall at earthlink.net
Thu May 27 12:48:46 CEST 2004
Amanda Walker wrote:
> I don't have all the answers, I'm just speculating that the "movie
> / actor" analogy may not be the only one that could be used.
> After all, having a few dozen people try to entertain tens of
> thousands of people (the current MMO business model) isn't exactly
> a recipe for success either.
That ratio of creators to consumers is similar throughout all the
entertainment industries: books, magazines, movies, tv, even theme
parks. The recipe for success is to entertain the most people with
the least resources.
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