[MUD-Dev] believable NPCs (was Natural Language Generation)

Matt Mihaly matt at ironrealms.com
Thu May 27 14:26:41 CEST 2004


John Buehler writes:

> In the meantime, so long as the developers and publishers of games
> don't do much to make the game experience something memorable and
> personal, players will treat it with the throw-away attitude that
> it is presented with.

Throw-away attitude? I don't know what games you play, but few
players I know of who have played MMOs for any length of time are
willing to just "throw away" their characters.

--matt
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