[MUD-Dev] DGN: Effect of voice chat on game design

Amanda Walker amanda at alfar.com
Thu Oct 28 04:20:11 CEST 2004


There's an aspect of the voice chat discussion that I think is being
ignored.  It makes noise.

  All of the time I spend gaming (in any games, not just MMO games)
  I am either wearing earphones or have the sound turned off
  completely.  Whether it's late at night and I don't want to bother
  my housemates, during my lunch our at work, in an airport waiting
  for a plane, or whatever, the last thing I want is to have to talk
  to play.  It would be even worse than people walking around in
  public talking on their cell phones.

Keyboard chat does not have this problem.


Amanda Walker
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