[MUD-Dev] DGN: Effect of voice chat on game design
Amanda Walker
amanda at alfar.com
Thu Oct 28 04:20:11 CEST 2004
There's an aspect of the voice chat discussion that I think is being
ignored. It makes noise.
All of the time I spend gaming (in any games, not just MMO games)
I am either wearing earphones or have the sound turned off
completely. Whether it's late at night and I don't want to bother
my housemates, during my lunch our at work, in an airport waiting
for a plane, or whatever, the last thing I want is to have to talk
to play. It would be even worse than people walking around in
public talking on their cell phones.
Keyboard chat does not have this problem.
Amanda Walker
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