[MUD-Dev] Removing the almighty experience point...
Vincent Archer
archer at frmug.org
Mon Sep 20 23:30:29 CEST 2004
According to Matt Mihaly:
>> That's all. I always had a good reason to kill them.
> Why is killing a mob in order to fulfill a quest to get xp a 'good
> reason' but skipping the middle bit and just killing a mob to get
> xp not a 'good reason'?
If you still hope for some semblance of meaning from the last three
letters of "mmoRPG", then yes, having a good reason to kill a mob is
important :)
--
Vincent Archer Email: archer at frmug.org
All men are mortal. Socrates was mortal. Therefore, all men are Socrates.
(Woody Allen)
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list