[MUD-Dev] Genuinely brief intro
Dr. Cat
cat at eden.com
Tue Jun 10 10:31:42 CEST 1997
> Just friendly note.. with you doing stuff for Mpath and me working for TEN,
> we should probably hang back on what we say about our own projects from
> this point out on this list.
Well, I don't see any reason I should say any less about my work here
than I would in any public forum. If you thought I might say *more* here
than I would in a public forum, well, thanks for the warning, but I wasn't
about to anyway. I just got here and I don't even know you guys!
I should clarify that I am doing games "for" TimeSink, and TimeSink has a
contract or two with Mpath to run them on their service. TimeSink is an
entirely independent company, not owned by Mpath or anything like that.
There are of course non-disclosure agreements and such between the two
companies which I can't violate.
I must say in general, game companies keeping so many secrets is a minor
annoyance to me - I'm positive that 98% of the stuff they insist on
keeping secret has no need to be kept secret, and would do them no
financial damage were it to be leaked to the whole world. I guess people
in management need their little hobbies to keep them occupied.
Anyway the stuff I'm most interested in talking about are design issues
as opposed to the "precious" technology ideas that most people that build
games are so obsessed with, especially programmers. And after only a
month at Epicenter, I think most of my interesting comments about any
work I've done would be about DragonSpires and Furcadia anyway, which I
could tell you anything I wanted about or even post a complete version of
the source code. (I won't, but I could!) And of course, as I said in my
intro, I'm really not going to say much of anything here because I'm much
too busy. This message here can be my big "contribution" for the summer,
and I guess I managed to successfully avoid saying anything really useful
in it. :X)
Anyway thanks for the warning, even though I didn't really need it. Hope
things go well for you at TEN, and say hi to Dan Goldman for me the next
time you see him. He might be interested to hear where I ended up this
year. :X)
-- Dr. Cat
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