[MUD-Dev] World Persistence, flat files v/s DB v/s ??
Jon A. Lambert
jlsysinc at ix.netcom.com
Sun Mar 22 16:25:30 CET 1998
On 22 Mar 98 at 10:29, Chris Gray wrote:
> [Ben Greear:]
>
> :The two things I'm pondering now are binary flat files (one per object,
> :a collection of objects?? I dunno) or a database.
>
> A binary form has the distinct advantage that it is relatively easy to
> replace a single entity in the file. With text files, variations in
> formatting of things like numbers make that harder. If you need to save
> more than one kind of thing in your file (fairly likely!), then you can:
>
> - have multiple files, one per type of entity
> [can be expensive in terms of file handles and space]
> - reserve portions of the file for arrays of the different entities
> [what happens if you overflow a portion, needing more space?]
> - set up means by which varying lengths and types of things can be
> interspersed in the file, and properly found and updated.
> [can get complicated]
>
> The third choice is pretty close to writing your own DB system.
>
A fourth choice is using a already written DB package.
Oracle, Watcom, Informix, Progress, M-SQL, DB2, YOODA, Texas
persitant store, etc.
If you're using JDBC you should be able to connect to a number of
pre-existing DBs and mix and match til you get one that performs the
way you want.
Myself. I'm using an ODBC-compliant interface and have plugged three
different DBs into the backend with relative ease. I'm also looking
at TDBM though I would need to rewrite the translation layer to fake
ODBC-compliance.
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