[MUD-Dev] Re: Wired, UO, and Internet Gaming (was Re: OT:
Koster
Koster
Mon May 4 09:16:11 CEST 1998
On Sunday, May 03, 1998 10:11 PM Dr. Cat [SMTP:cat at bga.com] Said:
>Mike Sellers wrote (and then I hand attributed 'cause my mailer
doesn't):
>> I just skimmed Raph's comments on this. I agree with him
wholeheartedly.
>> Amy Jo's article basically got eviscerated by the editors at
Wired.
>That is a shame. Is the text of Amy's original version available
>anywhere, or would I have to ask her for it? I know she has some
>interesting ideas herself about online environments and user
interfaces -
>the two times I've spoken with her she had things to say that made me
>think, which always makes me think well of a person. She did some
>contract design work on Mplayer's user interface, and some other
places
>as well.
I read an earlier draft that was lengthier, but I know that it changed
substantially after that. It was up on the web, at a "secret" URL so
that we at OSI could read it in advance for fact-checking... but it's
gone now. But I know that much of the content of that article will be
in her forthcoming book, as a case study of UO.
>I was a bit surprised to read the bit where it was mentioned that
>cannibalism was possible in the game. Well I suppose it's one more
thing
>that adds to the roleplaying possibilities for the evil characters.
:X)
Well, carving of corpses was possible, see, and once you got ribs, you
could cook them, see, so it just sorta happened. :) That an an
overzealous designer who thought chopping up corpses was cool. :)
-Raph
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MUD-Dev: Advancing an unrealised future.
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