[MUD-Dev] Completed Article Series at Skotos

Shannon Appelcline shannona at skotos.net
Fri Jul 5 16:53:40 CEST 2002


Two long series of articles have just concluded over at the Skotos
Articles area, one on parser engineering, the other on genre game
design.

NOTES FROM THE DAWN OF TIME
===========================
by Richard Bartle

PARSING. Richard's second series of articles is a lengthy engineer's
look at parsing for text games. It's quite in-depth.

  Notes from the Dawn of Time
  http://www.skotos.net/articles/DAWNOF.shtml

  * Notes # 9: "Introduction to Parsing" - 
    http://www.skotos.net/articles/dawnof09.shtml

  * Notes #10: "The Stages of Parsing" - 
    http://www.skotos.net/articles/dawnof10.shtml

  * Notes #11: "Lexical Analysis" 
    http://www.skotos.net/articles/dawnof11.shtml

  * Notes #12: "Grammar" 
    http://www.skotos.net/articles/dawnof12.shtml

  * Notes #13: "Parsing" 
    http://www.skotos.net/articles/dawnof13.shtml

  * Notes #14: "Algorithms for Parsing" 
    http://www.skotos.net/articles/dawnof14.shtml

  * Notes #15: "Backtracking" 
    http://www.skotos.net/articles/dawnof15.shtml

  * Notes #16: "Backtracking that Works" 
    http://www.skotos.net/articles/dawnof16.shtml

  * Notes #17: "Token Stream Management" 
    http://www.skotos.net/articles/dawnof17.shtml

  * Notes #18: "The Parse Tree" 
    http://www.skotos.net/articles/dawnof18.shtml
  
  * Notes #19: "The Binder" 
    http://www.skotos.net/articles/dawnof19.shtml

  * Notes #20: "Binding Noun Phrases" 
    http://www.skotos.net/articles/dawnof20.shtml

  * Notes #21: "Lightening the Load" 
    http://www.skotos.net/articles/dawnof21.shtml

  * Notes #22: "A Complete Example" 
    http://www.skotos.net/articles/dawnof22.shtml

Starting a week from Wednesday, Richard's *next* series will begin,
on Mobile AI.

BUILDING STORIES, TELLING GAMES
===============================
by Travis S. Casey

EXPLORING GENRES. Travis' recently completed series is all about
genres and how they can be used in on-line games. I personally found
this one as interesting for its discussion of genre as for the game
design perspective.

  Building Stories, Telling Games 
  http://www.skotos.net/articles/BSTG.shtml

   * BSTG #23: "Exploring Genres" 
     http://www.skotos.net/articles/BSTG_23.shtml

   * BSTG #24: "Fantasy"
     http://www.skotos.net/articles/BSTG_24.shtml

   * BSTG #25: "Fantasy, Part Two" 
     http://www.skotos.net/articles/BSTG_25.shtml

   * BSTG #26: "Fantasy, Part Three" 
     http://www.skotos.net/articles/BSTG_26.shtml

   * BSTG #28: "Science Fiction" 
     http://www.skotos.net/articles/BSTG_28.shtml

   * BSTG #29: "Science Fiction vs. Science Fantasy" 
     http://www.skotos.net/articles/BSTG_29.shtml

   * BSTG #30: "Horror" 
     http://www.skotos.net/articles/BSTG_30.shtml

   * BSTG #31: "Horror, Part Two: Fear Itself" 
     http://www.skotos.net/articles/BSTG_31.shtml

  * BSTG #32: "Metagenres & Stances" 
    http://www.skotos.net/articles/BSTG_32.shtml

  * BSTG #33:  "Serious Talk about Comedy" 
    http://www.skotos.net/articles/BSTG_33.shtml

  * BSTG #34: "There's Something Funny Going On Here" 
    http://www.skotos.net/articles/BSTG_34.shtml

  * BSTG #35: "Romance" 
    http://www.skotos.net/articles/BSTG_35.shtml

  * BSTG #36: "Mystery & Suspense" 
    http://www.skotos.net/articles/BSTG_36.shtml

  * BSTG #37: "Suspense, Conspiracy & Closing Thoughts" 
    http://www.skotos.net/articles/BSTG_37.shtml

Travis' series continues on two weeks from today, though I don't
know what the next topic is.

Shannon

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