[MUD-Dev] Neverwinter Nights (Was: The Future of MMOGs... what's next?)
Maximus
Maximus at Vaultnetwork.com
Thu Jul 11 02:37:18 CEST 2002
At 10:42 AM 7/9/02 +0200, you wrote:
> From: "Dave Trump" <trump at trumps.net>
>> At 10:48 AM 7/6/02 +0200, Valerio Santinelli wrote:
> At the moment the best solution seems to be to dump variables to
> the log and parse them back and create an include script to attach
> to your module when restarting.
One of our readers has created something very similar to this type
of setup and it's at version 1.3 currently. It's titled the PW
Unviersal Mind system
http://nwvault.ign.com/Files/other/
Maximus at Vaultnetwork.com
Associate Editor - IGN
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