[MUD-Dev] Re: MMO Communities

Brad McQuaid bmcquaid at cox.net
Wed Aug 11 09:56:16 CEST 2004


JC Lawrence asked:

> How many people were on the EQ team?

At its height, the core team (producers, designers/level builders,
artists, programmers) hit somewhere around 23-25 (should be
reflected in the credits in the original manual).

If you count CS, operations, support/platform, etc., the number was
much larger.

--

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Brad McQuaid
President & CEO, Sigil Games Online, Inc.
Co-Producer, Vanguard: Saga of Heroes
www.vanguardsoh.com
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