[MUD-Dev] BIZ: Europe & Distrubution
Tamzen Cannoy
tamzen at worldbenders.com
Sat Nov 6 14:01:10 CET 2004
At 2:35 PM +0000 11/5/04, Johan wrote:
> Vincent Archer <archer at frmug.org> wrote:
>> No large-scale MMORPG, you mean.
>> A Tale in the Desert was released exclusively over the net. As
>> was the ill-fated Rubies of Eventide, if my memory is right. One
>> is alive and well after over a year, but the other went down
>> promptly.
> Yes sorry about that, I meant that no large-scale game has been
> available online from day 1. Say Blizzard offering to buy the game
> over the Internet now, download the client end purchase a
> cd-key. This way Europeans could buy the game without having to
> pay double the price on ebay or a US retailer.
Having experienced the horror multiple times of downloading the
entire WoW client and various patches I think a company would be
slitting their throat if they did it for free other than using
BitTorrent which Blizzard does. It's that or get your players to
play you $5-10 each time they need to download something in a more
timely manner. The 2.5G client took a full 24 hrs on a speedy
business DSL line. My friends cable took nearly twice as much. I
wouldn't become a paying customer for a game that completely tied up
my internet link, pretty much not even allowing email to get through
let alone any browsing. And while I might pay the extra $$ for a
faster way, I would not subscribe to another service, which is what
Blizzard is telling us to do (Fileplanet), when said other service
offers no other services of which I can make any use.
--
---
Tamzen
"To announce that there must be no criticism of the president, or
that we are to stand by the president, right or wrong, is not only
unpatriotic and servile, but is morally treasonable to the American
public." -- Theodore Roosevelt, 1918
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