[MUD-Dev] DGN: Effect of voice chat on game design

Damion Schubert ubiq at zenofdesign.com
Sat Nov 6 23:14:38 CET 2004


Mike Rozak wrote:

> Wow, I never thought that voice comms would be so popular, even in
> a PvP-only VW; I thought they'd be more like 20%-30% of the users.

It's not surprising, given they (WW2OL) are providing a PvP game
just as we are on Shadowbane.  These are fundamentally team-based
games, and good team leaders will insist that you have the tools you
need to communicate if you want to join the team.

--d
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