November 2002 Archives by subject
      
      Starting: Fri Nov  1 07:25:09 CET 2002
         Ending: Sat Nov 30 23:56:49 CET 2002
         Messages: 109
     
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Ted L. Chen
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Koster
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
amanda at alfar.com
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
amanda at alfar.com
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Ted L. Chen
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Ted L. Chen
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Damion Schubert
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Amanda Walker
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
Matt Mihaly
- [Meta] Re: [MUD-Dev] Future of MMOGs
 
amanda at alfar.com
- [MUD-Dev] "On Virtual Economies" by Castronova
 
Ted L. Chen
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Dave Rickey
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Richard A. Bartle
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Rayzam
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Rayzam
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Rayzam
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
shren
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] [MUD-DEV]: Stories in Multiplayer Online Games
 
holding99 at mindspring.com
- [MUD-Dev] [TECH] memory management system released
 
Bruce Mitchener
- [MUD-Dev] [TECH] Windows Telnet capabilities
 
Matt Owen
- [MUD-Dev] [TECH] Windows Telnet capabilities
 
Acius
- [MUD-Dev] BIZ: MMORG Pioneer looking for part/full time gig
 
F. Randall Farmer
- [MUD-Dev] descriptive logic
 
Bruce Mitchener
- [MUD-Dev] descriptive logic
 
Robert Zubek
- [MUD-Dev] Economic Indices for Virtual Worlds
 
Koster
- [MUD-Dev] Economic Indices for Virtual Worlds
 
Frank Crowell
- [MUD-Dev] Economic Indices for Virtual Worlds
 
Justin Stocks
- [MUD-Dev] Evolutionary Design
 
danc at anark.com
- [MUD-Dev] Evolutionary Design
 
Sasha Hart
- [MUD-Dev] Evolutionary Design
 
Paul Schwanz
- [MUD-Dev] Evolutionary Design
 
Sasha Hart
- [MUD-Dev] Evolutionary Design
 
Damion Schubert
- [MUD-Dev] Evolutionary Design
 
Lars Duening
- [MUD-Dev] Evolutionary Design
 
shren
- [MUD-Dev] FEAR Animat style AI for Quake 2
 
Frank Crowell
- [MUD-Dev] FEAR Animat style AI for Quake 2
 
Ted L. Chen
- [MUD-Dev] FEAR Animat style AI for Quake 2
 
Dave Rickey
- [MUD-Dev] FEAR Animat style AI for Quake 2
 
Sasha Hart
- [MUD-Dev] FEAR Animat style AI for Quake 2
 
Sasha Hart
- [MUD-Dev] Korea and online world responsibility
 
Koster
- [MUD-Dev] Korea and online world responsibility
 
Sean Kelly
- [MUD-Dev] Korea and online world responsibility
 
apollyon
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Ted L. Chen
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Paul Schwanz
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Koster
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
shren
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Dave Rickey
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Matt Mihaly
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
shren
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Mark Eaton
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Michael Tresca
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Michael Tresca
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Matt Mihaly
- [MUD-Dev] Morphable worlds, Reset based systems revisited
 
Matt Mihaly
- [MUD-Dev] online voice communication
 
Matt Mihaly
- [MUD-Dev] online voice communication
 
Dave Trump
- [MUD-Dev] online voice communication
 
Corey Crawford
- [MUD-Dev] online voice communication
 
Sasha Hart
- [MUD-Dev] online voice communication
 
Ted L. Chen
- [MUD-Dev] online voice communication
 
Daniel.Harman at barclayscapital.com
- [MUD-Dev] online voice communication
 
Miroslav Silovic
- [MUD-Dev] online voice communication
 
Marc Fielding
- [MUD-Dev] online voice communication
 
Amanda Walker
- [MUD-Dev] online voice communication
 
Amanda Walker
- [MUD-Dev] online voice communication
 
Dave Trump
- [MUD-Dev] online voice communication
 
Koster
- [MUD-Dev] online voice communication
 
Ted L. Chen
- [MUD-Dev] online voice communication
 
Amanda Walker
- [MUD-Dev] online voice communication
 
Amanda Walker
- [MUD-Dev] OpenCroquet
 
Bruce Mitchener
- [MUD-Dev] Picketing in Sims Online
 
Koster
- [MUD-Dev] Picketing in Sims Online
 
Derek Licciardi
- [MUD-Dev] Picketing in Sims Online
 
Marc Fielding
- [MUD-Dev] Picketing in Sims Online
 
John Robert Arras
- [MUD-Dev] Picketing in Sims Online
 
shren
- [MUD-Dev] Picketing in Sims Online
 
Marc Fielding
- [MUD-Dev] PKing minors
 
shren
- [MUD-Dev] PKing minors
 
Justyn
- [MUD-Dev] Point of Purchase "Cards" for Online Services
 
Christopher Allen
- [MUD-Dev] Point of Purchase "Cards" for Online Services
 
Steven Cummings
- [MUD-Dev] Point of Purchase "Cards" for Online Services
 
Matt Mihaly
- [MUD-Dev] Point of Purchase "Cards" for Online Services
 
David Kennerly
- [MUD-Dev] Point of Purchase "Cards" for Online Services
 
Damion Schubert
- [MUD-Dev] Point of Purchase "Cards" for Online Services
 
Ron Gabbard
- [MUD-Dev] Real money and virtual worlds
 
Koster
- [MUD-Dev] Real money and virtual worlds
 
Dave Trump
- [MUD-Dev] Real money and virtual worlds
 
Martin Bassie
- [MUD-Dev] Real money and virtual worlds
 
Matt Mihaly
- [MUD-Dev] Real money and virtual worlds
 
Amanda Walker
- [MUD-Dev] Real money and virtual worlds
 
Ron Gabbard
- [MUD-Dev] Real money and virtual worlds
 
Matt Mihaly
- [MUD-Dev] Real money and virtual worlds
 
Marc Fielding
- [MUD-Dev] Real money and virtual worlds
 
Ron Gabbard
- [MUD-Dev] Stunning success and catastrophic failure for skills.	Ideas needed!
 
shren
- [MUD-Dev] Stunning success and catastrophic failure for skills.	Ideas needed!
 
Christopher Kohnert
- [MUD-Dev] Stunning success and catastrophic failure for skills.	Ideas needed!
 
shren
- [MUD-Dev] Stunning success and catastrophic failure for skills.	Ideas needed!
 
shren
- [MUD-Dev] Virtual worlds as a Society of Mind
 
Frank Crowell
- [MUD-Dev] Virtual worlds as a Society of Mind
 
Ted L. Chen
- [MUD-Dev] What's in the lack of a name?
 
Damion Schubert
- [MUD-Dev] Would a complete gpl'ed and copylefted online gaming	world be financialy succes?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Would a complete gpl'ed and copylefted online gaming	world be financialy succes?
 
shren
    
      Last message date: 
       Sat Nov 30 23:56:49 CET 2002
    Archived on: Fri Dec 28 23:25:33 CET 2012
    
   
     
     
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