October 1997 Archives by subject
Starting: Wed Oct 1 01:41:28 CEST 1997
Ending: Fri Oct 31 21:06:50 CET 1997
Messages: 195
- (fwd) New mud release
coder at ibm.net
- (fwd) New MUD software wanted?
coder at ibm.net
- 101 Spells Not Worth Memorizing
clawrenc at cup.hp.com
- [MUD-Dev] Balance of Character Power
clawrenc at cup.hp.com
- [MUD-Dev] Balance of Character Power
Travis Casey
- [MUD-Dev] Balance of Character Power
Shawn Halpenny
- [MUD-Dev] Carnage, scripting newbie guides
Koster
- [MUD-Dev] Carnage, scripting newbie guides
Nathan Yospe
- [MUD-Dev] Carnage, scripting newbie guides
Chris Gray
- [MUD-Dev] Carnage, scripting newbie guides
##Make Nylander
- [MUD-Dev] Carnage, scripting newbie guides
##Make Nylander
- [MUD-Dev] Fear of magic (was:Usability and interface)
Derrick Jones
- [MUD-Dev] Fear of magic (was:Usability and interface)
Michael Hohensee
- [MUD-Dev] Fear of magic (was:Usability and interface)
Marian Griffith
- [MUD-Dev] Fear of magic (was:Usability and interface)
coder at ibm.net
- [MUD-Dev] Fear of magic (was:Usability and interface)
Derrick Jones
- [MUD-Dev] Fear of magic (was:Usability and interface)
coder at ibm.net
- [MUD-Dev] Fear of magic (was:Usability and interface)
Nathan Yospe
- [MUD-Dev] games gender bias (Re: Affecting the world)
Marian Griffith
- [MUD-Dev] games gender bias (Re: Affecting the world)
Adam Wiggins
- [MUD-Dev] games gender bias (Re: Affecting the world)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] games gender bias (Re: Affecting the world)
Caliban Tiresias Darklock
- [MUD-Dev] games gender bias (Re: Affecting the world)
Jon A. Lambert
- [MUD-Dev] games gender bias (Re: Affecting the world)
Marian Griffith
- [MUD-Dev] games gender bias (Re: Affecting the world)
Marian Griffith
- [MUD-Dev] games gender bias (Re: Affecting the world)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Learning through failure
Maddy
- [MUD-Dev] more classes (Usability and interface and who the
Brian Price
- [MUD-Dev] more classes (Usability and interface and who the
Matt Chatterley
- [MUD-Dev] more classes (Usability and interface and who the
coder at ibm.net
- [MUD-Dev] more classes (Usability and interface and who the hell is suppo)
clawrenc at cup.hp.com
- [MUD-Dev] more classes (Usability and interface and who the hell is suppo)
Brandon J. Rickman
- [MUD-Dev] more classes (Usability and interface and who the hell is suppo)
Matt Chatterley
- [MUD-Dev] Mud governance
Koster
- [MUD-Dev] Mud governance
Felix A. Croes
- [MUD-Dev] Mud governance
Travis Casey
- [MUD-Dev] Mud governance
coder at ibm.net
- [MUD-Dev] Mud governance
Mike Sellers
- [MUD-Dev] Mud governance
Mike Sellers
- [MUD-Dev] Mud governance
Koster
- [MUD-Dev] Mud governance
coder at ibm.net
- [MUD-Dev] Mud governance
coder at ibm.net
- [MUD-Dev] Mud governance
coder at ibm.net
- [MUD-Dev] multiple intelligences
Brandon J. Rickman
- [MUD-Dev] multiple intelligences
Travis Casey
- [MUD-Dev] multiple intelligences
Brandon J. Rickman
- [MUD-Dev] multiple intelligences
coder at ibm.net
- [MUD-Dev] multiple intelligences
Travis S. Casey
- [MUD-Dev] NPC AI
Travis Casey
- [MUD-Dev] NPC AI
Brian Price
- [MUD-Dev] NPC AI
Mike Sellers
- [MUD-Dev] OT: Usability and interface and who the hell is su
Jon A. Lambert
- [MUD-Dev] OT: Usability and interface and who the hell is suppo
coder at ibm.net
- [MUD-Dev] PK again (was: Character evolution)
Marian Griffith
- [MUD-Dev] PK again (was: Character evolution)
Caliban Tiresias Darklock
- [MUD-Dev] Re: (fwd) New MUD software wanted?
Felix A. Croes
- [MUD-Dev] Re: (fwd) New MUD software wanted?
coder at ibm.net
- [MUD-Dev] Re: 101 Spells Not Worth Memorizing
Broly
- [MUD-Dev] Re: Idea: Hive-mind monster
Adam Wiggins
- [MUD-Dev] Re: Idea: Hive-mind monster
Sauron
- [MUD-Dev] Re: Idea: Hive-mind monster
Derrick Jones
- [MUD-Dev] Re: Idea: Hive-mind monster
Michael Hohensee
- [MUD-Dev] Reusable plots for quests
clawrenc at cup.hp.com
- [MUD-Dev] Reusable plots for quests
Brian Price
- [MUD-Dev] Reusable plots for quests
Travis Casey
- [MUD-Dev] Reusable plots for quests
Brian Price
- [MUD-Dev] Reusable plots for quests
Brandon J. Rickman
- [MUD-Dev] Reusable plots for quests
Travis Casey
- [MUD-Dev] Reusable plots for quests
Travis Casey
- [MUD-Dev] Reusable plots for quests
Adam Wiggins
- [MUD-Dev] Reusable plots for quests
coder at ibm.net
- [MUD-Dev] Reusable plots for quests
Travis S. Casey
- [MUD-Dev] Reusable plots for quests
coder at ibm.net
- [MUD-Dev] Reusable plots for quests
Adam Wiggins
- [MUD-Dev] Reusable plots for quests
Derrick Jones
- [MUD-Dev] Reusable plots for quests
coder at ibm.net
- [MUD-Dev] Reusable plots for quests
Travis S. Casey
- [MUD-Dev] Riddles for games
Chris Gray
- [MUD-Dev] Riddles for games
coder at ibm.net
- [MUD-Dev] Skill Listing - Part II
Derrick Jones
- [MUD-Dev] Something complete different
Marian Griffith
- [MUD-Dev] Something complete different
Brandon J. Rickman
- [MUD-Dev] Something complete different
Marian Griffith
- [MUD-Dev] Something complete different
Brandon J. Rickman
- [MUD-Dev] Something complete different
Travis S. Casey
- [MUD-Dev] Something complete different
Matt Chatterley
- [MUD-Dev] Stranger in a Strange Land
clawrenc at cup.hp.com
- [MUD-Dev] Stranger in a Strange Land
Adam Wiggins
- [MUD-Dev] Stranger in a Strange Land
coder at ibm.net
- [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK
clawrenc at cup.hp.com
- [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again))
clawrenc at cup.hp.com
- [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK
Maddy
- [MUD-Dev] string parsing
Chris Gray
- [MUD-Dev] string parsing
Chris Gray
- [MUD-Dev] string parsing
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] string parsing
Nathan Yospe
- [MUD-Dev] string parsing
Felix A. Croes
- [MUD-Dev] string parsing
Felix A. Croes
- [MUD-Dev] string parsing
Jon A. Lambert
- [MUD-Dev] string parsing
Chris Gray
- [MUD-Dev] string parsing
Chris Gray
- [MUD-Dev] string parsing
Nathan Yospe
- [MUD-Dev] string parsing
Nathan Yospe
- [MUD-Dev] string parsing
Felix A. Croes
- [MUD-Dev] string parsing
Felix A. Croes
- [MUD-Dev] string parsing
Felix A. Croes
- [MUD-Dev] To catch a mage (was fear of magic)
Derrick Jones
- [MUD-Dev] To catch a mage (was fear of magic)
Matt Chatterley
- [MUD-Dev] To catch a mage (was fear of magic)
coder at ibm.net
- [MUD-Dev] To catch a mage (was fear of magic)
Derrick Jones
- [MUD-Dev] Turn-based Combat
Travis Casey
- [MUD-Dev] Turn-based Combat
John G.
- [MUD-Dev] Types of game
Marian Griffith
- [MUD-Dev] Types of game
Marian Griffith
- [MUD-Dev] UI Issues: Anti-scripting techniques
Brian Price
- [MUD-Dev] UI Issues: Anti-scripting techniques
Maddy
- [MUD-Dev] UI Issues: Anti-scripting techniques
Travis Casey
- [MUD-Dev] UI Issues: Anti-scripting techniques
Travis Casey
- [MUD-Dev] UI Issues: Anti-scripting techniques
Adam Wiggins
- [MUD-Dev] UI Issues: Anti-scripting techniques
Shawn Halpenny
- [MUD-Dev] UI Issues: Anti-scripting techniques
Brandon J. Rickman
- [MUD-Dev] UI Issues: Anti-scripting techniques
clawrenc at cup.hp.com
- [MUD-Dev] UI Issues: Anti-scripting techniques
Adam Wiggins
- [MUD-Dev] UI Issues: Anti-scripting techniques
Brian Price
- [MUD-Dev] UI Issues: Anti-scripting techniques
Caliban Tiresias Darklock
- [MUD-Dev] UI Issues: Anti-scripting techniques
Shawn Halpenny
- [MUD-Dev] UI Issues: Anti-scripting techniques
Adam Wiggins
- [MUD-Dev] UI Issues: Anti-scripting techniques
Travis Casey
- [MUD-Dev] UI Issues: Anti-scripting techniques
Travis Casey
- [MUD-Dev] UI Issues: Anti-scripting techniques
Brandon J. Rickman
- [MUD-Dev] UI Issues: Anti-scripting techniques
Broly
- [MUD-Dev] UI Issues: Anti-scripting techniques
Maddy
- [MUD-Dev] UI Issues: Anti-scripting techniques
coder at ibm.net
- [MUD-Dev] UI Issues: Anti-scripting techniques
coder at ibm.net
- [MUD-Dev] UI Issues: Anti-scripting techniques
Marian Griffith
- [MUD-Dev] Usability and interface
clawrenc at cup.hp.com
- [MUD-Dev] Usability and interface
Todd Lair
- [MUD-Dev] Usability and interface
Matt Chatterley
- [MUD-Dev] Usability and interface
Matt Chatterley
- [MUD-Dev] Usability and interface
clawrenc at cup.hp.com
- [MUD-Dev] Usability and interface
Broly
- [MUD-Dev] Usability and interface
Broly
- [MUD-Dev] Usability and interface
coder at ibm.net
- [MUD-Dev] Usability and interface
Jon Leonard
- [MUD-Dev] Usability and interface ...
Marian Griffith
- [MUD-Dev] Usability and interface ...
Caliban Tiresias Darklock
- [MUD-Dev] Usability and interface ...
Broly
- [MUD-Dev] Usability and interface ...
Caliban Tiresias Darklock
- [MUD-Dev] Usability and interface ...
Derrick Jones
- [MUD-Dev] Usability and interface ...
coder at ibm.net
- [MUD-Dev] Usability and interface ...
Marian Griffith
- [MUD-Dev] Usability and interface ...
coder at ibm.net
- [MUD-Dev] Usability and interface ...
Derrick Jones
- [MUD-Dev] Usability and interface ...
coder at ibm.net
- [MUD-Dev] Usability and interface and who the hell is suppo
Michael Hohensee
- [MUD-Dev] Usability and interface and who the hell is suppo
clawrenc at cup.hp.com
- [MUD-Dev] Usability and interface and who the hell is suppo
clawrenc at cup.hp.com
- [MUD-Dev] Usability and interface and who the hell is suppo
Miroslav Silovic
- [MUD-Dev] Usability and interface and who the hell is suppo
Matt Chatterley
- [MUD-Dev] Usability and interface and who the hell is suppo
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Usability and interface and who the hell is suppo
Todd Lair
- [MUD-Dev] Usability and interface and who the hell is suppo
Travis Casey
- [MUD-Dev] Usability and interface and who the hell is suppo
Travis Casey
- [MUD-Dev] Usability and interface and who the hell is suppo
Travis Casey
- [MUD-Dev] Usability and interface and who the hell is suppo
Caliban Tiresias Darklock
- [MUD-Dev] Usability and interface and who the hell is suppo
coder at ibm.net
- [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
clawrenc at cup.hp.com
- [MUD-Dev] Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)
Adam Wiggins
- ANNOUNCEMENT: [graphical commercial] Mystic Realms
coder at ibm.net
- CODE RELEASE: [mush mux] Portable Space Engine v0.8.3 RELEASED!
coder at ibm.net
- CODE RELEASE: [server] New Mud Software (SunderMUD 1.0)
coder at ibm.net
- Idea: Hive-mind monster
coder at ibm.net
- Idea: Hive-mind monster
coder at ibm.net
- Learning through failure
Jon A. Lambert
- META: File attachments as list postings.
coder at ibm.net
- META: List burp
coder at ibm.net
- More Riddles...
Jon A. Lambert
- More Riddles...
Jon A. Lambert
- Mud governance
S001GMU at nova.wright.edu
- multiple intelligences
S001GMU at nova.wright.edu
- OT: I'm moving!
coder at ibm.net
- Poison List - Part I
Jon A. Lambert
- Poison List - Part II
Jon A. Lambert
- Poison List - Part III
Jon A. Lambert
- Poison List - Part IV
Jon A. Lambert
- Riddles for games
clawrenc at cup.hp.com
- Skill Listing - Part I
Jon A. Lambert
- Skill Listing - Part II
Jon A. Lambert
- string parsing
Felix A. Croes
- Tablets.
Ola Fosheim Grøstad <olag at ifi.uio.no>
- THE COMPLETE GUIDE TO UNLAWFUL CARNAL KNOWLEDGE FOR FANTASY ROLE-PLAYING GAMES
clawrenc at cup.hp.com
- The Official T$R Book of Adventure Suggestions
coder at ibm.net
- The Trap Collection
clawrenc at cup.hp.com
- The Trap Collection - Volume II
clawrenc at cup.hp.com
- Turn-based Combat
Jon A. Lambert
Last message date:
Fri Oct 31 21:06:50 CET 1997
Archived on: Fri Dec 28 23:24:29 CET 2012
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