July 1997 Archives by thread
Starting: Tue Jul 1 00:35:22 CEST 1997
Ending: Thu Jul 31 23:55:37 CEST 1997
Messages: 320
- [MUD-Dev] A simple political/social system?
Jon A. Lambert
- [MUD-Dev] Nation of shopkeepers
Alex Oren
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Nathan Yospe
- [MUD-Dev] Git out the boar spear, Martha!
Nathan Yospe
- [MUD-Dev] Senses & geographical events
Chris Gray
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- [MUD-Dev] Neighborhood watch
Chris Gray
- [MUD-Dev] Git out the boar spear, Martha!
Chris Gray
- [MUD-Dev] Supporting RP+PG
Chris Gray
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] noise
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
clawrenc at cup.hp.com
- [MUD-Dev] common server design
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Nation of shopkeepers
Matt Chatterley
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] Nation of shopkeepers
Matt Chatterley
- [MUD-Dev] Git out the boar spear, Martha!
Nathan Yospe
- [MUD-Dev] Hardcore server design
clawrenc at cup.hp.com
- [MUD-Dev] Mob AI
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] Population container
clawrenc at cup.hp.com
- [MUD-Dev] Population container
clawrenc at cup.hp.com
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
Jon A. Lambert
- [MUD-Dev] A simple political/social system?
Jon A. Lambert
- [MUD-Dev] Nation of shopkeepers
Adam Wiggins
- [MUD-Dev] Integrating PK
Adam Wiggins
- [MUD-Dev] Supporting RP+PG
Adam Wiggins
- [MUD-Dev] Integrating PK
Adam Wiggins
- [MUD-Dev] noise
Adam Wiggins
- Wounds and trauma
Adam Wiggins
- [MUD-Dev] Supporting RP+PG
Huibai
- [MUD-Dev] Git out the boar spear, Martha!
Matt Chatterley
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- [MUD-Dev] Population container
Chris Gray
- Wear Location System
Jon A. Lambert
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Nathan Yospe
- [MUD-Dev] RP=MUSH/PG=MUD
Nathan Yospe
- [MUD-Dev] Population container
Nathan Yospe
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Another Approach (was: Integrating PK)
clawrenc at cup.hp.com
- [MUD-Dev] Level abstractions - Realism vs Game Issues
clawrenc at cup.hp.com
- [MUD-Dev] Supporting RP+PG
Adam Wiggins
- [MUD-Dev] Senses & geographical events
clawrenc at cup.hp.com
- [MUD-Dev] Neighborhood watch
clawrenc at cup.hp.com
- [MUD-Dev] Level abstractions - Realism vs Game Issues
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Level abstractions
clawrenc at cup.hp.com
- [MUD-Dev] Level abstractions - Realism vs Game Issues
clawrenc at cup.hp.com
- (fwd) Re: Popularity of text-based MUDS
clawrenc at cup.hp.com
- [MUD-Dev] Git out the boar spear, Martha!
clawrenc at cup.hp.com
- [MUD-Dev] Git out the boar spear, Martha!
clawrenc at cup.hp.com
- [MUD-Dev] A simple political/social system?
clawrenc at cup.hp.com
- [MUD-Dev] Supporting RP+PG
Marian Griffith
- trying again
Chris Gray
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] Supporting RP+PG
Miroslav Silovic
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Neighborhood watch
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
clawrenc at cup.hp.com
- [MUD-Dev] Wounds and trauma
clawrenc at cup.hp.com
- [MUD-Dev] Population container
clawrenc at cup.hp.com
- [MUD-Dev] Level abstractions - Realism vs Game Issues
clawrenc at cup.hp.com
- [MUD-Dev] Supporting RP+PG
Jon A. Lambert
- [MUD-Dev] Population container
Wout Mertens
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- My page, such as it is.
Michael A. Hohensee
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] common server design
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] A simple political/social system?
Marian Griffith
- What happened?
Michael Hohensee
- [MUD-Dev] Population container
Raz
- [MUD-Dev] Level abstractions - Realism vs Game Issues
clawrenc at cup.hp.com
- [MUD-Dev] common server design
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] A simple political/social system?
clawrenc at cup.hp.com
- [MUD-Dev] Population container
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- Testing
coder at ibm.net
- [MUD-Dev] Integrating PK
Nathan Yospe
- [MUD-Dev] Integrating PK
Cynbe ru Taren
- [MUD-Dev] Nation of shopkeepers
Adam Wiggins
- [MUD-Dev] Nation of shopkeepers
Jeff Kesselman
- > Re: [MUD-Dev] Integrating PK
Matt Chatterley
- Level abstractions / Game realism issues
Matt Chatterley
- [MUD-Dev] Nation of shopkeepers
Matt Chatterley
- C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] Nation of shopkeepers
Matt Chatterley
- [MUD-Dev] not about pk anymore
Marian Griffith
- [MUD-Dev] Nation of shopkeepers
Marian Griffith
- [MUD-Dev] not about pk anymore
Huibai
- [MUD-Dev] Nation of shopkeepers
Jeff Kesselman
- [MUD-Dev] natural language parser (Output)
Nathan Yospe
- [MUD-Dev] Virtual Chemistry
Adam Wiggins
- [MUD-Dev] Virtual Chemistry
Jon A. Lambert
- Virtual Chemistry
Matt Chatterley
- Combat
Adam Wiggins
- [MUD-Dev] Nation of shopkeepers
Matt Chatterley
- [MUD-Dev] not about pk anymore
Matt Chatterley
- [MUD-Dev] Virtual Chemistry
Matt Chatterley
- [MUD-Dev] Virtual Chemistry
Chris Gray
- [MUD-Dev] not about pk anymore
Alex Oren
- Attn JCL: A scenario for you
Alex Oren
- [MUD-Dev] Virtual Chemistry
Marian Griffith
- [MUD-Dev] Combat messages
Marian Griffith
- [MUD-Dev] Nation of shopkeepers
Marian Griffith
- What about drugs?
Nathan Yospe
- [MUD-Dev] Combat messages
Adam Wiggins
- coord-based recap?
Huibai
- [MUD-Dev] Virtual Chemistry
Chris Gray
- [MUD-Dev] Virtual Chemistry
Chris Gray
- [MUD-Dev] What about drugs?
Adam Wiggins
- [MUD-Dev] Virtual Chemistry
Adam Wiggins
- [MUD-Dev] not about pk anymore
Matt Chatterley
- [MUD-Dev] Virtual Chemistry
Matt Chatterley
- [MUD-Dev] Virtual Chemistry
Jon A. Lambert
- [MUD-Dev] What about drugs?
Jon A. Lambert
- [MUD-Dev] Virtual Chemistry
Jon A. Lambert
- [MUD-Dev] Virtual Chemistry
Michael Hohensee
- [MUD-Dev] Virtual Chemistry
Matt Chatterley
- [MUD-Dev] Virtual Chemistry
Matt Chatterley
- [MUD-Dev] Virtual Chemistry
Matt Chatterley
- Docs uploaded
Chris Gray
- [MUD-Dev] Virtual Chemistry
Marian Griffith
- What are the elements of playabilty?
clawrenc at cup.hp.com
- META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
coder at ibm.net
- [MUD-Dev] META: Making the list public?
Cynbe ru Taren
- [MUD-Dev] Longbows and such.
Cynbe ru Taren
- [MUD-Dev] R-trees &kin
Cynbe ru Taren
- [MUD-Dev] META: Making the list public?
Michael Hohensee
- [MUD-Dev] META: Making the list public?
Chris Gray
- META: Making the list public?
S001GMU at nova.wright.edu
- [MUD-Dev] META: Making the list public?
Shawn Halpenny
- [MUD-Dev] META: Making the list public?
Alex Oren
- [MUD-Dev] META: C&C and Event Rescheduling
clawrenc at cup.hp.com
- [MUD-Dev] C&C and Event Rescheduling
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
Jon A. Lambert
- [MUD-Dev] META: Making the list public?
Matt Chatterley
- Source data on Crossbows
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
Huibai
- [MUD-Dev] Source data on Crossbow
Cynbe ru Taren
- [MUD-Dev] META: Making the list public?
Martin Keegan
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] What about drugs?
Martin Keegan
- [MUD-Dev] Source data on Crossbow
Matt Chatterley
- [MUD-Dev] META: Making the list public?
Shawn Halpenny
- [MUD-Dev] META: Making the list public?
Shawn Halpenny
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] Source data on Crossbow
Cynbe ru Taren
- [MUD-Dev] Source data on Crossbow
clawrenc at cup.hp.com
- [MUD-Dev] Public Archives (META: Making the list public?)
Brandon Gillespie
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
Marian Griffith
- [MUD-Dev] Socrates - A brief look at AI(?)
Jon A. Lambert
- Evil coders from beyond the grave
Matt Chatterley
- [MUD-Dev] Source data on Crossbow
Orion Henry
- [MUD-Dev] Evil coders from beyond the grave
Orion Henry
- [MUD-Dev] META: Making the list public?
Jon A. Lambert
- [MUD-Dev] Source data on Crossbow
Matt Chatterley
- [MUD-Dev] Evil coders from beyond the grave
Chris Gray
- [MUD-Dev] Evil coders from beyond the grave
Adam Wiggins
- [MUD-Dev] META: Making the list public?
Brandon Gillespie
- [MUD-Dev] Source data on Crossbow
Cynbe ru Taren
- [MUD-Dev] Source data on Crossbow
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] Source data on Crossbow
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
Michael Hohensee
- [MUD-Dev] Source data on Crossbow
clawrenc at cup.hp.com
- [MUD-Dev] META: Making the list public?
Brandon Gillespie
- [MUD-Dev] Source data on Crossbow
Michael Hohensee
- [MUD-Dev] META: Making the list public?
clawrenc at cup.hp.com
- [MUD-Dev] C&C and Event Rescheduling
clawrenc at cup.hp.com
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] META: Making the list public?
Shawn Halpenny
- [MUD-Dev] Source data on Crossbow
Matt Chatterley
- [MUD-Dev] Source data on Crossbow
Matt Chatterley
- [MUD-Dev] Evil coders from beyond the grave
Matt Chatterley
- [MUD-Dev] Evil coders from beyond the grave
Matt Chatterley
- [MUD-Dev] Evil coders from beyond the grave
Matt Chatterley
- [MUD-Dev] Source data on Crossbow
Matt Chatterley
- [MUD-Dev] META: Making the list public?
Matt Chatterley
- Graphical MUDs
Michael Hohensee
- [MUD-Dev] Graphical MUDs
Cynbe ru Taren
- [MUD-Dev] Source data on Crossbow
Matt Chatterley
- [MUD-Dev] Graphical MUDs
Michael Hohensee
- [MUD-Dev] Source data on Crossbow
Caliban Tiresias Darklock
- [MUD-Dev] Source data on Crossbow
Marian Griffith
- [MUD-Dev] Graphical MUDs
Shawn Halpenny
- Brief bio
Niklas Elmqvist
- [MUD-Dev] Graphical MUDs
clawrenc at cup.hp.com
- [MUD-Dev] Multi-threaded programming under Linux
Nathan Yospe
- [MUD-Dev] Multi-threaded programming under Linux
Nathan Yospe
- [MUD-Dev] Multi-threaded programming under Linux
Cynbe ru Taren
- [MUD-Dev] Multi-threaded programming under Linux
S001GMU at nova.wright.edu
- Multi-threaded programming under Linux
Greg Munt
- [MUD-Dev] Multi-threaded programming under Linux
Jon A. Lambert
- (fwd) Re: LP: How does it work?
coder at ibm.net
- [MUD-Dev] Graphical MUDs
Chris Gray
- Collision detection
coder at ibm.net
- [MUD-Dev] Multi-threaded programming under Linux
Chris Gray
- [MUD-Dev] Multi-threaded programming under Linux
Jon A. Lambert
- [MUD-Dev] Multi-threaded programming under Linux
Jeff Kesselman
- [MUD-Dev] Multi-threaded programming under Linux
Alex Oren
- [MUD-Dev] Multi-threaded programming under Linux
Cynbe ru Taren
- [MUD-Dev] Multi-threaded programming under Linux
Orion Henry
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] Multi-threaded programming under Linux
clawrenc at cup.hp.com
- [MUD-Dev] Multi-threaded programming under Linux
clawrenc at cup.hp.com
- [MUD-Dev] Multi-threaded programming under Linux
clawrenc at cup.hp.com
- [MUD-Dev] OT: Multi-threaded programming under Linux
coder at ibm.net
- [MUD-Dev] C&C and Event Rescheduling
clawrenc at cup.hp.com
- Motivating people
Greg Munt
- [MUD-Dev] Motivating people
Chris Gray
- [MUD-Dev] Motivating people
Huibai
- [MUD-Dev] C&C and Event Rescheduling
Jon A. Lambert
- [MUD-Dev] Multi-threaded programming under Linux
Michael Hohensee
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] Multi-threaded programming under Linux]
Michael Hohensee
- [MUD-Dev] OT: Multi-threaded programming under linux
Orion Henry
- [MUD-Dev] C&C and Event Rescheduling
Miroslav Silovic
- [MUD-Dev] Stories?
Huibai
- [MUD-Dev] Stories?
Jeff Kesselman
- [MUD-Dev] Stories?
Jon A. Lambert
- [MUD-Dev] Motivating people
Jon A. Lambert
- Graphic MUDS.
Jeff Kesselman
- [MUD-Dev] Stories?
Matt Chatterley
- Stories?
Marian Griffith
- KaVir
Nathaniel Blundell
- [MUD-Dev] Stories?
Matt Chatterley
- OT: Server Web Site
Jon A. Lambert
- [MUD-Dev] Graphic MUDS.
Chris Gray
- [MUD-Dev] Stories?
Matt Chatterley
- [MUD-Dev] Motivating people
Greg Munt
- [MUD-Dev] Motivating people
clawrenc at cup.hp.com
- Recent mail delivery problems...
clawrenc at cup.hp.com
- [MUD-Dev] Motivating people
clawrenc at cup.hp.com
- [MUD-Dev] Graphic MUDS.
Jeff Kesselman
- [MUD-Dev] Graphic MUDS.
Adam Wiggins
- [MUD-Dev] Graphic MUDS.
Chris Gray
- [MUD-Dev] Graphic MUDS.
Chris Gray
- [MUD-Dev] Graphic MUDS.
Matt Chatterley
- Mail not getting to the list
coder at ibm.net
- [MUD-Dev] Graphic MUDS.
clawrenc at cup.hp.com
- [MUD-Dev] Motivating people
clawrenc at cup.hp.com
- [MUD-Dev] Stories?
clawrenc at cup.hp.com
- [MUD-Dev] C&C and Event Rescheduling
clawrenc at cup.hp.com
- [MUD-Dev] Graphic MUDS.
Michael Hohensee
- [MUD-Dev] Graphic MUDS/Ultima Online
Koster
- First Muds - newbie magic?
Nathan Yospe
- Dynamic Descriptions
Nathan Yospe
- [MUD-Dev] Mail not getting to the list
Caliban Tiresias Darklock
- [MUD-Dev] Graphic MUDS.
Jon A. Lambert
- [MUD-Dev] C&C and Event Rescheduling
clawrenc at cup.hp.com
- [MUD-Dev] C&C and Event Rescheduling
clawrenc at cup.hp.com
- [MUD-Dev] not about pk anymore
clawrenc at cup.hp.com
- [MUD-Dev] Mail not getting to the list
Jeff Kesselman
- [MUD-Dev] Persistant worlds, Dan
Huibai
- [MUD-Dev] Graphic MUDS.
Jeff Kesselman
- [MUD-Dev] C&C and Event Rescheduling
Jon A. Lambert
- [MUD-Dev] Graphic MUDS.
Adam Wiggins
- [MUD-Dev] Graphic MUDS/Ultima Online
Adam Wiggins
- [MUD-Dev] Graphic MUDS.
Matt Chatterley
- [MUD-Dev] Graphic MUDS/Ultima Online
Matt Chatterley
- Worlds VS Games, etc {was GMuds, UO}
Nathan Yospe
- [MUD-Dev] OT: NIS/AlterNIC and the DNS system
Caliban Tiresias Darklock
- [MUD-Dev] Graphic MUDS/Ultima Online
Koster
- [MUD-Dev] Graphic MUDS/Ultima Online
Koster
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] C&C and Event Rescheduling
Miroslav Silovic
- [MUD-Dev] OT: Mail not getting to the list
clawrenc at cup.hp.com
- [MUD-Dev] OT: Mail not getting to the list
clawrenc at cup.hp.com
- [MUD-Dev] Graphic MUDS/Ultima Online
clawrenc at cup.hp.com
- [MUD-Dev] First Muds - newbie magic?
clawrenc at cup.hp.com
- [MUD-Dev] Graphic MUDS.
clawrenc at cup.hp.com
- C&C and Event Rescheduling
Miroslav Silovic
- [MUD-Dev] Virtual Chemistry
clawrenc at cup.hp.com
- [MUD-Dev] Nation of shopkeepers
clawrenc at cup.hp.com
- [MUD-Dev] Combat
clawrenc at cup.hp.com
- [MUD-Dev] not about pk anymore
clawrenc at cup.hp.com
- [MUD-Dev] Graphic MUDS/Ultima Online
Jeff Kesselman
- [MUD-Dev] Graphic MUDS/Ultima Online
Jeff Kesselman
- [MUD-Dev] Dynamic Descriptions
Chris Gray
- [MUD-Dev] Persistance/stability
Chris Gray
- [MUD-Dev] Virtual Chemistry
Huibai
- [MUD-Dev] Graphic MUDS/Ultima Online
Michael Hohensee
- [MUD-Dev] C&C and Event Rescheduling
Chris Gray
- [MUD-Dev] Graphic MUDS/Ultima Online
Adam Wiggins
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] Tilting at the SimWindmill - was UO
Jon A. Lambert
- [MUD-Dev] C&C and Event Rescheduling
Shawn Halpenny
- [MUD-Dev] Graphic MUDS/Ultima Online
Matt Chatterley
- [MUD-Dev] Graphic MUDS/Ultima Online
Matt Chatterley
- [MUD-Dev] C&C and Event Rescheduling
Miroslav Silovic
- [MUD-Dev] Persistance/stability
Miroslav Silovic
- DESIGN: The purpose of MUDding?
coder at ibm.net
- [MUD-Dev] DESIGN: The purpose of MUDding?
Brandon Van Every
Last message date:
Thu Jul 31 23:55:37 CEST 1997
Archived on: Fri Dec 28 23:24:24 CET 2012
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